
Status: Season 3 UK
(13.03.2026)
Baller League UK Limited (Julco House, 26-28 Great Portland Street, London, United Kingdom, W1W 8QT) is the organiser of the BALLER LEAGUE league matches and has drawn up the following regulations for their implementation, which come into force on 13 March 2026.
The organiser reserves the right to amend or supplement these regulations at any time. Any new versions will be announced in good time.
The rulebook comprises the League Rules (LiRu), the Pitch Rules (PiRu) and the Disciplinary Rules (DiRu).
All participants in the BALLER LEAGUE league recognise that a fair and functioning sporting competition is only possible on the basis of rules to which everyone agrees to abide. They expressly recognise all regulations of this Rulebook in their respective valid version as binding for themselves.
Questions about league operations and the rulebook can be sent by e-mail (lasse@ballerleague.de).
For better readability, the generic masculine is used in this rulebook. Unless otherwise indicated, the personal designations used here refer to all genders.
| 1. Matchday | 16.03.2026 |
| 2. Matchday | 23.03.2026 |
| 3. Matchday | 30.03.2026 |
| 4. Matchday | 06.04.2026 |
| 5. Matchday | 13.04.2026 |
| 6. Matchday | 20.04.2026 |
| 7. Matchday | 27.04.2026 |
| 8. Matchday | 04.05.2026 |
| 9. Matchday | 11.05.2026 |
| 10. Matchday | 18.05.2026 |
| 11. Matchday | 25.05.2026 |
| Final-Four-Day | 07.06.2026 |
The game is played on artificial turf measuring 50 x 29 meters. The goals measure 5.50 × 2.20 meters.
A match won by the winner is worth three points, a drawn match is worth one point each for both teams. A lost match is awarded zero points. In addition, the winner of the "Pressure Point Penalty" is awarded one point per match day.
Team managers, coaches or third parties are not permitted to pay Baller League players money in excess of the Baller League's remuneration. This will immediately lead to a deduction of points, which the Baller League itself may determine depending on the severity of the offense. Possible exceptions to this rule must be requested and approved by the Baller League in advance.
The general offside regulations apply with the difference that the starting point for possible offside positions is not the halfway line, but a specially created offside line between the halfway line and the penalty area in the opponent's half.
A complaint to the referee about a decision is left solely to the captain of the respective team. If other players, managers or coaches complain, the player, manager or coach concerned will be given a time penalty if this happens again. Even without a repeat offense, complaining, especially when entering the field for substitutes, coaches and managers, can also be punished immediately with a time penalty if the intensity is appropriate. This is at the discretion of the referees.
Principle: With the implementation of this regulation, the offside rule is completely abolished. Any assessment or sanction of an offside position no longer applies.
Freedom of Movement for Players: All players may position themselves anywhere on the field at any time, regardless of the location of the ball or the opposing defenders. There are no spatial restrictions for positioning in attack or defense.
Other Provisions: All other rules of the game remain unchanged.
Formation and Start of Play: The game begins as a 1 vs 1 match, with one goalkeeper per team. Goalkeepers may not leave their penalty area. They are only allowed to play the ball at the start of an attack to initiate play. After initiating play, the goalkeeper may not be played back to in a controlled manner — the standard back-pass rule applies.
Goalkeeper Offenses: If a goalkeeper's infraction affects the course of play (e.g., by deliberately leaving the penalty area or illegally interfering in play), it is penalized with a penalty kick for the opposing team. During the penalty kick, the goalkeeper is allowed to leave the penalty area.
Offside Rule: The offside rule remains in effect.
Addition of Players: After each goal scored, both teams may add one additional field player. This continues until a maximum of five field players per team are on the field.
Restart of Play: After a goal, play resumes with a goal kick taken by the team that conceded, once authorized by the referee. In the 1-on-1 and 2-on-2 formats (plus goalkeepers), play may be restarted either by passing or dribbling the ball in from out of bounds. If an offense results in a free kick, it must be taken from a distance of 7 meters, either by dribbling or by a normal pass. Starting from the 3-on-3 format, all restarts (throw-ins and free kicks) are to be executed by passing only (no dribbling restarts).
Time Penalties and Serious Offenses: All offenses that would normally result in a time penalty (e.g., denial of an obvious goal-scoring opportunity, repeated dissent) are punished with a penalty kick for the opposing team in this gamechanger - there are no time penalties.
Other Provisions: All other rules of the game remain unchanged. During stoppages in play, the game clock may be stopped.
Basic Formation: Each team consists of three players, including the goalkeeper. The goalkeeper may be substituted at any time.
Goalkeeper Regulation: A field player may go in goal, but only if he is clearly identifiable as the goalkeeper — meaning he must wear the goalkeeper's jersey and gloves. Only the designated goalkeeper may use his hands in the penalty area.
Offside Rule: The offside rule remains in effect and applies in this format as well.
Restart after a Goal or Goal Kick: After a goal is scored or when the ball goes out of play behind the goal line, play resumes once the referees authorize it. The defending team restarts from within their penalty area in possession of the ball. This restart typically takes place after any goalkeeper substitutions have been completed. The referees may stop the game clock at their discretion until play officially resumes.
Shot Clock Regulation: Each team has a 30-second shot clock during its own possession to score a goal. A new attacking phase begins only when there is a controlled change of possession. In this case, the shot clock is reset. If the shot clock expires without a goal being scored, play shall be resumed as follows: with a direct freekick for the opposing team at the location of the ball at the moment the shot clock expired, or with a kick-in or goal kick for the opposing team if the ball was out of bounds when the shot clock expired.
Other Provisions: All other game rules remain unchanged. During stoppages in play, the game clock may be stopped.
Basic Principle and Field Zones: The game is played One-on-One. Both players must remain within their own half of the field. Entering the opponent's half is not permitted, except for the center circle when a player has possession of the ball.
Shot Clock: Once the ball enters a player's own half, a 15-second shot clock begins, unless the referee decides to stop play. Within this time, the attacking player must attempt a shot on goal.
Restart of Play and Penalty Area Restriction: If the ball goes out of bounds, it is considered out of play, regardless of how it left the field. All restarts must always take place from within the player's own penalty area. After a goal, the game resumes from the defending player's penalty area, with that player in possession. The same applies to substitute players entering the game while their team has possession — the player shooting must start from within their own penalty area. If the restart or first touch occurs outside the penalty area, play is stopped, and the player must return to the penalty area, while the shot clock continues running.
Handball and Goal Prevention: A deliberate handball to prevent a goal results in an automatic technical goal for the attacking player. If a player illegally prevents a goal attempt or interferes with the attacker from the center circle or the opponent's half, a technical goal is also awarded to the attacking player.
Possession Rules During Defensive Actions: If, during a defensive action, the ball is deflected out of play (behind goal or sideline) within the player's own half, possession remains with the defending player. If, after a defensive action or a rebound off the post or crossbar, the ball enters the opponent's area or goes out of bounds in his half, possession returns to the shooter. If the ball hits the ceiling after a deflection, possession is determined by which side of the court the ball contacts the ceiling on. If the ball is deflected directly into the opponent's goal during a defensive action, the goal counts.
Attack Zone and Possession Changes: After a defensive action (saving the ball), the center circle becomes the attacking zone for the defending player. The player who just shot cannot touch the ball again in this zone or block a shot still occupying that space. However, if the ball rebounds off the post or crossbar, no change of possession occurs, and the center circle remains part of the attacker's zone.
Scoring and Subsequent Actions: When a goal is scored, possession switches to the opponent. Play resumes from the new defending player's penalty area.
Substitution Rules: During a substitution, it must always be clear which player is actively participating in play and who will take the shot or make the save. If the attacking player is visibly distracted or the ball is blocked by an improper substitution attempt, a technical goal is awarded to the opponent.
Other Provisions: Corners are not counted during the 1on1 gamechanger.
Principle: If a player commits a foul, a deliberate handball (except for an unintentional handball immediately resulting in a goal by the same player), or unsportsmanlike conduct — such as dissent, holding the ball, or similar misconduct — during the last three minutes of regular playing time, that player is sent off for the remainder of the match.
Offenses by Players or Managers: This rule applies equally to players, managers, and coaches, provided that the behavior affects the course of play or constitutes unsportsmanlike conduct under the rules.
Consequences of a Sending-Off: The excluded player may not be replaced. The team continues the remainder of the game with one player less. The player is no longer eligible to participate and may not be substituted back in.
Serious Offenses: Offenses that normally result in a 2-minute penalty or a red card are also subject to this rule if committed in the last three minutes of play.
Other Provisions: All other game rules remain in effect. During stoppages in play, the game clock may be stopped.
Principle: Long distance goals scored from in front of the offside line (attacking half) are counted double.
Definition of the Zone: The offside line itself is considered part of the zone where goals are counted double. It is sufficient if the ball touches the line or is partially on it before the shot is taken.
Deflections and Teammate Touches: If a shot within the offside zone is deflected by an opponent, the goal still counts double. If a teammate touches the ball within the zone, even unintentionally, the goal counts as a single goal.
Other Provisions: All other game rules remain in effect. During stoppages in play, the game clock may be stopped.
Pressure Point is a separate event that occurs between two matches on each match day. Each of the 12 teams nominates a player from their matchday squad for a sudden-death penalty shootout. In goal is a neutral goalkeeper. If a player misses, they are eliminated, and the last player remaining earns an extra point for their team in the league standings.
1. In the event of a sending-off (red card), the player or coach is provisionally suspended until a decision is made by the BL-DC, without any special procedure or notification being required.
2. Anyone who undertakes to influence the course and/or result of a league match by knowingly making incorrect decisions or otherwise influencing it without authorization with the intention of gaining an advantage for themselves or someone else will be punished for unsportsmanlike conduct.
3. Unsportsmanlike conduct is also deemed to exist if someone behaves in a politically, extremist, obscenely offensive or provocatively insulting manner or if someone violates the dignity of a person or a group of persons through derogatory, discriminatory or denigrating statements or actions with regard to origin, skin color, language, religion, disability, age, gender or sexual identity or behaves in any other way in a racist and/or inhumane manner.
4. If several persons of the same team violate no. 2 or 3 at the same time, penalties according to R 3. DiRu can also be imposed on the team concerned.